VEF1: Project 3 - Soft Bodies
Again, going with a Super Mario theme, the original idea was for 3 separate geometries to be fired from the cannon, and squish into the wall, and fall and squish into the ground again, you can see the storyboard below. Figuring out the motion path without using simulation was very difficult, i knew how i wanted my scene to behave, and using simulation wouldn't yield the results i wanted. I'm going to give this scene a once over again in my spare time to add some more to it. I'd like the cannon fire to have a cartoon expansion of the barrel when the characters are fired, i also want to add the other characters.
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